I've finally moved onto Kismet! I added the meshes for the first two doors that will be used in the level as "interpactors" (I forgot you had to do this, and nearly went postal because I couldn't figure out what was wrong)
Videos are now available in HD! for all of my (5) subscribers. Woo!
Anywhoo, I set the first door to open/close as many times as the player wants, since there is nowhere to go that way. For the second door I set it to only open and close once, as I want it to lock behind the player in order to get them to progress through the portal in that corridor and continue the level. I'm trying to get the level to flow nicely, and to stop backtracking, locking the doors seemed like a simple enough way to do it ^_^
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